Sunday, June 20, 2010

Walk Cycle & Weight Lift

This is two separate animation I had made. I had used the "Goon" character, created by Sean Burgoon. As you can see, one is a walk cycle, and the other is a weight lift.

Real Life Environment - 1st United Church

This is my real life environment model, 1st United Church, from my home town of Truro, Nova Scotia.

The "See-More" Bot

This is my robot I created, "The See-More Bot". It was designed as a futuristic, remote-controlled security camera for urban areas. The name comes from the fact that it can "see more" than and average sercurity camera or civilian. It is equipped with a vast array of sensors, from thermal vision to high quality microphones. It stands a foot tall and is made from light aluminum and plastic.

Saturday, June 19, 2010

The Executioner

This is a character I designed & created in about 3 months. I designed him to be a stereotypical, medieval executioner. He is also demonic, given his pale complexion, large body mass, and red eyes.

Life Drawing

Hey everyone! I'm now in the process of scanning my life drawing sheets and decided I would post them here. These were done in small time frames, anywhere between 2 to 15 minutes. Hope you enjoy!









Tuesday, April 27, 2010

Demo Reel March 2010

Monday, March 22, 2010

Team Fortress 2 Weapons (Turntables)

Got my TF2 weapons rendered. They will also come with a brief description.

The Jawbreaker is a self designed Team Fortress 2 weapon used to replace the Heavy's fists. It deal 25% more damage, but has 80% less on a chance for a critical.



A simple self designed Team Fortress 2 hat that can be worn for any character except the Pyro. Was originally built for the Engineer.



The Crusader is a self designed weapon I created for Team Fortress 2. It replaces the sapper. When used on a engineer building, it slowly saps it a 25-50% time increase than that of the original sapper. But when stuck by a wrench, it explodes, dealing damage to both engineer and the building itself.